Animation Technical Director

  • Full-time
  • Flexible Working Organization: Office-based

Company Description

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

As Ubisoft’s first production studio in China, Ubisoft Shanghai opened its door in 1996 and has been at the forefront of the Chinese game industry. It has been working on major Ubisoft brands such as Splinter Cell®, Assassin’s Creed®, Might & Magic®, Just Dance®, Far Cry® and Avatar: Frontiers of Pandora™.

With our mission to leverage our presence in China, bring a stronger long-term added value to the group, 600+ talents from around the world have jointly developed a world-class expertise in development of open world and wildlife in AAA games, as well as mobile games and live operations.

To learn more, please visit: www.ubisoftgroup.com

Job Description

About the Role 

With a high-level understanding of the capabilities of the technology combined with your visibility on the project as a whole, as a Technical Animation Director at Ubisoft Shanghai, you provide expert insight, tools, and support to steer a game – and its creators – towards success. 

Unafraid to innovate, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice. Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices. 

What you will do 

  • Define the projects and improvements to the existing pipeline (Cinematics, Ingame Animation, Motion Capture, Ragdoll, Facial, Rig.)   
  • Organize, communicate, and define the development direction of pipeline and tool flows. Plan for the long-term development of the project.   
  • Develop or find the best tools, tool chain and methods to improve and facilitate the work of Animators. 
  • Acquire the best internal and external tools. Work with the programmers and project Technical Directors to enhance and facilitate the work by prototyping technological elements, adjusting existing tools, requesting new tools, validating the effectiveness of the tools provided with before they are deployed on the project. 
  • Standardize the best work methods and data structure (data and assets), ensure the validity and integrity of the data (meet standards and minimize debugging) by drafting pipeline documents, setting out common classification system, trainings, coaching and supervising processes users.    
  • Test the selected / developed engine, request improvements, verify all related documentation, and correct and / produce new documents if necessary. 
  • Anticipate technological advancements and stay up to date on market trends to define project best practices and share them within our studios. 
  • Participate in recruitment to build the animation team & foster their professional development. 

岗位介绍 

作为育碧上海的技术动画总监,你将全面了解我们的项目,深谙我们的技术能力,并基于此提供专业的见解、工具和支持,推动游戏项目及其开发组的同事们走向成功。 

在这个岗位上,你将勇于创新,建立可行的计划,让创意想法变成现实。面对日常工作的各种意外和挑战,你始终能够做目标清晰、掌控全局。你将利用自己的战略思维和规划能力,平衡短期优先事项与长期目标,同时始终考虑到自己的每一个选择对项目产生的影响。

岗位职责 

  • 定义项目和改进现有管线(过场动画、游戏内动画、动作捕捉、Ragdoll、面部、骨骼等)。 
  • 组织、沟通和定义管线和工具流的发展方向并规划项目的长期发展方向。 
  • 开发或寻找最佳工具、工具链和方法,以改善和促进动画师的工作。 
  • 获取最佳的内部和外部工具。与程序员和项目技术总监合作,通过原型技术元素、调整现有工具、请求新工具、验证提供的工具的有效性等方式增强和促进工作,并在部署到项目之前进行验证。 
  • 标准化最佳工作方法和数据结构(数据和资源),通过起草文档、制定通用分类系统、培训、辅导和监督流程用户,确保数据的有效性和完整性(符合标准并最小化调试)。 
  • 测试选定/开发的引擎,请求改进,验证所有相关文档,并在必要时更正和/或生成新文档。 
  • 预测技术发展方向,并及时了解市场趋势,以定义项目最佳实践,并在我们的工作室内分享。 
  • 参与招聘,建立动画团队并促进他们的职业发展。 

Qualifications

What you should be equipped with:

  • Solid working experience as an Animation Technical Director or other similar leadership role,  
  • Previously shipped a few AAA game titles and previous experience as Technical Animator. 
  • Able to work with/experienced the complex animation tasks. 
  • Excellent knowledge of real-time animation systems and pipeline development. 
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & 3D software (3DS Max, Maya, and Motion Builder) as well as scripting languages (e.g. C#, Python, JavaScript, Max Script,MEL), 3D math (vectors, matrixes...), motion capture, and state machines. 
  • In-depth knowledge of rigging, ragdoll (Havok), IK, reflex bone and other character setting related engine pipeline.  
  • Comprehensive understanding of the mainstream engine processes and demonstrating practical proficiency in operating all stages of the pipeline. 
  • Solid personal portfolio, good artistic sense in animation. Self-motivated.  
  • Proven leadership and a good team player, with good communication skills, functional English proficiency, presentation skills.  
  • A passion for sharing your knowledge and helping others learn and grow. 

岗位要求 

  • 在动画技术总监或类似管理岗位上具有扎实的工作经验。 
  • 发行过数款3A游戏,并有技术动画的工作经验。 
  • 具有完成复杂的动画任务的工作经验。 
  • 具备出色的实时动画系统和管线开发知识。 
  • 深入了解游戏引擎(如Unity或Unreal)和3D软件(3DS Max、Maya和Motion Builder),以及脚本语言(如C#、Python、JavaScript、Max Script,MEL),3D数学(向量、矩阵...),动作捕捉和状态机。 
  • 深入了解绑定、布娃娃(Havok)、IK、反射骨骼和其它与角色设置相关的引擎管线。 
  • 全面了解主流引擎流程,并展示在管线各个阶段操作的实际熟练程度。 
  • 出色的个人作品集,对动画具有良好的艺术感知;自我激励。 
  • 具备领导力和团队合作精神,善于沟通、英语流利和演讲能力出色。 
  • 热衷于分享知识,帮助他人学习和成长。 

Additional Information

Benefits and Perks from Ubisoft Shanghai:

  • Future of Work framework: We believe that working location flexibility is essential to employee engagement and contributes to our high value of work-life balance
  • A minimum of 15 days paid annual leave
  • Monthly meal and snack allowance
  • Premium medical insurance plan and free annual health check
  • Game Package: free access to Ubisoft games on PC plus a rich and expanding library of games & books
  • Employee Assistance Program: wellbeing solutions, emotional support, and life coaching
  • 10+ staff clubs featuring weekly sports and gaming activities and events

Ubisoft CSR commitment

Making a long-lasting positive impact for our players, our teams, our partners and our planet.

In Ubisoft, we are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.

为我们的玩家、团队、合作伙伴以及地球持续带来积极影响

育碧致力于通过打造新颖深刻的游戏体验及扩大游戏的积极影响,来丰富玩家的生活。为了实现这一目标,我们始终寻求为团队提供更加安全包容的工作环境。我们通过与世界各地的非营利机构合作开展项目,同时努力降低自身业务对环境的影响,来回馈社区。

To learn more about Ubisoft’s Environmental Commitment

了解更多有关育碧对环境的承诺

Play Green: Ubisoft’s Commitment to Global Carbon Neutrality

https://youtu.be/w2gstlpydks

2022 Update

https://news.ubisoft.com/en-us/article/2xcruKK2rZJ22OSeyWzkKO/ubisofts-environmental-commitment-2022-update

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